package theOrbalEra.client.OrbalArts.model;

import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.ModelRenderer;
import net.minecraft.entity.Entity;

public class ModelCylinder extends ModelBase
{
    ModelRenderer cylinder;
  
  public ModelCylinder()
  {
    textureWidth = 32;
    textureHeight = 32;
    
      cylinder = new ModelRenderer(this, 0, 0);
      cylinder.addBox(0F, 0F, 0F, 1, 25, 1);
      cylinder.setRotationPoint(0F, 0F, 0F);
      cylinder.setTextureSize(32, 32);
      cylinder.mirror = true;
      setRotation(cylinder, 0F, 0F, 0F);
  }
  @Override
  public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5)
  {
    super.render(entity, f, f1, f2, f3, f4, f5);
    setRotationAngles(f, f1, f2, f3, f4, f5,entity);
    cylinder.render(f5);
  }
  
  private void setRotation(ModelRenderer model, float x, float y, float z)
  {
    model.rotateAngleX = x;
    model.rotateAngleY = y;
    model.rotateAngleZ = z;
  }
  
  public void renderAll(){
	  this.cylinder.render(0.1F);
  }
  @Override
  public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5,Entity entity)
  {
    super.setRotationAngles(f, f1, f2, f3, f4, f5, entity);
  }

}
